‘Brothers: A Tale of Two Sons’ Story Review

Brothers

It was no accident that Brothers is subtitled A Tale of Two Sons. Emphasizing this game as a tale is appropriate as the story is the strongest facet of the Brothers. Despite lacking (discernible) dialogue, Brothers presents an unspoken narrative that is touching and powerful.

It is a story that is both narrow in focus yet grand in scope. It is simple as its surface yet complex at its core. Brothers aspires to capture the essence of brotherhood and in the end, does so admirably.

The plot is simple, two brothers that have lost their mother set out on an adventure to cure their father of an illness. Though this story isn’t about plot twists and complex storylines, it is a story that allows for some interpretation as no word is understood throughout. It is entirely told through music, physical interaction, and even player controls.

The music in Brothers has an appropriately dreary yet epic feel to it throughout. While no song was catchy enough to stick with me after playing it, every song felt appropriate for what was happening. Throughout Brothers I felt rightfully immersed and a big part of that has to be attributed to the choice of music.

The other facet of storytelling was character interaction. Both brothers felt unique and each time they interacted they had to do so with quite a bit of physicality. While noises were made, I (rightfully) never understood a word. Yet due to great physical representation I was never confused. The game makes a statement for how much clearer an action is.

Brothers:AToTS

The most interesting storytelling aspect of Brothers was the use of controls. The game controls each brother with two separate triggers, meaning you begin identifying each trigger with the corresponding brother. The game uses this to great effect in giving each brother separate abilities to exemplify the cooperation on their journey. At times the game uses these controls alone to communicate to the player something that would otherwise be impossible. The moments in which the game’s mechanics communicate the Brother’s bond are some of the game’s finest.

Brothers: A Tale of Two Sons relies entirely on the bond shared between the brothers from beginning to end. The developers infuse a real sense of charm and personality into their physicality that understandable dialogue would feel unnecessary and misplaced.

If you are willing to be taken on a beautiful tale of brotherhood, I highly recommend doing so. Despite it being very short and lacking in gameplay depth. You are better off focusing on what Brothers: A Tale Of Two Sons does do well. It is an intelligent, beautiful, touching, and unique game that nobody should miss, especially at its low price and length.

Plot: 1 yarn1 yarn1 yarn

Characters: 1 yarn1 yarn1 yarn

Emotional Attachment:1 yarn1 yarn1 yarn1 yarn1 yarn

Music: 1 yarn

Visuals: 

Overall:

Ratings are out of 5 yarns and the Overall is not an average.

Vanquish Story Review

Vanquish is a game that clearly aims to impress with its gameplay rather than an elaborate story. Nobody will finish Vanquish and think to themselves, “wow, what a story!”. Regardless, I am left with the impression that it is a story filled with flaws and two-dimensional characters, but flaws that can be forgiven and characters that we still end up liking.

The characters and story is reminiscent of the cheesiest Metal Gear has to offer. It’s soldiers are overly gruff and manly while every action is over the top JRPG style. The insane Gameplay only reinforces this idea and no matter how cheesy, it’s somehow endearing.

The voice actors are great despite the stereotypical space marine persona’s and the music is fitting but not exceptional. The visuals were spot on with a unique style that made it easy to imagine the atmosphere and characters existing within that world.

All in all it’s an enjoyable story that can’t be taken too seriously. Take it for what it is, a JRPG interpretation of what the offspring of Mass Effect, Gears of War and Metal Gear would be. It keeps you invested and does a decent job rewarding you with some great moments. That being said, at no point did I feel emotionally attached to the story or characters. Sure they were likeable and quite awesome, but they were too shallow to care for. All in all, an enjoyable romp that I don’t regret experiencing.

Plot: 1 yarn

Characters: 1 yarn1 yarn1 yarn

Emotional Attachment: 1 yarn

Music: 

Visuals: 

Overall:

Ratings are out of 5 yarns and the Overall is not an average.