A popular belief today is that fighting games and story just don’t mix. Take a look at 2011’s Marvel vs. Capcom 3 and you will see a disturbing lack of narrative. Sure you get a comedic comic panel featuring crossover characters, but no real story for you to care about. It’s unfortunate considering the quality of characters the game has to work with. The reason is simple, the fighting game community that seems to think fighting games should only be enjoyed by hardcore enthusiasts. Though its a popular opinion it is far from the truth.
Unfortunately, it seems that the fighting game community is a rather loud and unreasonable one. Their thought process sees any time spent on story, time wasted. Multiplayer is clearly the focus of any fighting game, as it should be, but that doesn’t mean that story should just be ignored. Not only does this concept neglect those gamers that play games alone, but it also waters down the personality of your characters.
Having played the first and second Soul Calibur titles, I went into the 4th with high hopes. After beating the single-player multiple times, I was greeted with a couple of lines of dialogue and not much else. It’s a real shame considering the first game gave each character a personal and deep back story to explain their quest for the Soul Edge. Between Astaroth killing Maxi’s crew and Kilik murdering his entire village, the stories gave each character personality. Instead of the story developing, it took a backseat to the gameplay(which also failed to develop much).